It is almost 12 months since the release of Chris Unarmed on Xbox Live Indie Games. To celebrate this milestone, Chris Hughes Games is offering Chris Unarmed for free. Xbox Live Indie Games does not allow for free games, so this is a Windows-only release. Read more...
-- Chris | December 6, 2010
The Windows Phone 7 release of Old School Adventure is complete. Check out the new addition to the Games section of chrishughesgames.com. Or better, check out Old School Adventure in the Zune PC software: Read more...
-- Chris | December 5, 2010
Since its inception, chrishughesgames.com has had a link at the top of the site for people to follow me on Twitter. That has been the extent to which I have been able to communicate with fans of my games... until now! Read more...
-- Chris | December 4, 2010
Chris Hughes Games and Dark Omen Games bring Old School Adventure to Windows Phone 7 on December 4. Read more...
-- Chris | December 3, 2010
It is almost 2 weeks since Old School Adventure was released to Xbox Live Indie Games. Shortly after announcing Zazakazoom as the next title from Chris Hughes Games, I was approached to consider a Windows 7 phone release of Old School Adventure. Read more...
-- Chris | September 23, 2010
Last night, Old School Adventure was submitted for peer review. All going well, it will be available for purchase within a couple of weeks. I created a new trailer for it, which has already been picked up by indienerds.com. Read more...
-- Chris | September 8, 2010
Things are progressing well for Old School Adventure. All the levels are complete, and the final coat of polish is being added before submitting the game for peer review. All going well, Old School Adventure will be available on Xbox Live Indie Games by the end of September. Read more...
-- Chris | August 30, 2010
Old School Adventure is tentatively planned for a September/October release. First impressions count, and I'm happy to unveil the box art for this game. Check it out! Read more...
-- Chris | August 2, 2010
Chris Unarmed was a platformer game. Coin rooms and the occasional door puzzle sometimes gave the impression of something more grand, but it was a linear progression through 80 rooms of an increasingly challenging platforming experience. Read more...
-- Chris | July 29, 2010
As promised, here is a video preview of the first area of Old School Adventure. Read more...
-- Chris | July 10, 2010
The first level is almost cooked, and I'll release a video soon. In the meantime, here is a first look at Old School Adventure. Read more...
-- Chris | June 25, 2010
From a sales perspective, Chris Unarmed performed poorly. Why then would I start working on a sequel? The answer is simple; to do it right. Read more...
-- Chris | June 22, 2010